x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

UMG ScrollBox scroll into view broke after 4.17

When trying to scroll a widget into view it seems like the scroll box calculates the distance that should be scrolled from the initial position instead of where I'm currently at.

Here are a few examles: Trying to scroll widgets into view that are visible on startup has no effect. Trying to scroll to a widget that ends 1cm below the scroll box creates a 1 cm downward movement, even if that widget is already fully visible.

I made a quick video of the issue in action. Hovering over any widget will tell the scrollbox to scroll it into view. As you can see, any widget in the 5th row will always create a small scroll downwards, even after they are visible. The widgets below the 5th row will scroll so much, that the cursor goes over the widget below them and cause us to scroll to the bottom.
https://www.youtube.com/watch?v=9TDoowbql8o

I'm fairly certain I never had this issue in 4.16. Does anyone know how to go back to the proper behaviour?

Product Version: UE 4.17
Tags:
more ▼

asked Sep 27 '17 at 06:02 PM in Using UE4

avatar image

AdamBors
111 2 4 9

avatar image EndersGame0327 Oct 31 '18 at 10:30 AM

Verified - bump! 4.18 - you also can't set the GlobalDefaultScrollAmmount in SlateConstants.h or whatever. Its 32 by default, looks as if it should be console editable - but isn't =/

This is crazy Epic, any designer should be able to set how far the scroll bar scrolls in the UMG Widget Editor. This wouldn't be so bad if the work arounds' weren't also broken.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question