How do you dynamically create a UFont at Runtime in c++?
How do you dynamically create a UFont object at runtime from a .ttf font in c++? Assuming I can get the .ttf font into memory as bytes, TArray, how can I create UFontFace from that and plug it into a UFont?
I want my users to be able to upload custom .ttf fonts in addition to the ones that I provide for maximum customization.
asked Sep 28 '17 at 09:54 AM in C++ Programming
It's simpler if you can write the font to disk and avoid dealing with
If you do want to use a
answered Sep 28 '17 at 01:54 PM
Jamie Dale STAFF
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