Where to find the new mesh editor after building the dev-geometry (GDC 2017) branch?

Hey everyone,

I just built the dev-geometry GDC 2017 version from Github, but can’t seem to find the mesh editor tool. I made sure to clone it when on the dev-geometry branch. I also started UE4 from VS 2017 by pressing F5, like the instructions said.

Is there a way to check if I am running the right version? Or am I missing a step to activate/show the mesh editor tool in the modes panel?

I am really looking forward to start modelling in VR, so please help :slight_smile: