Attach A Created Camera To A Mesh Socket
Hello ! I have been stuck to find in blueprints how to attach a created camera in a socket of my character mesh !
Here is the blueprints and the details panel of the "Add Camera Component" ! There's no "Parent Socket" !!!
In the first screenshot, you're using
Alternatively, you can have the Camera Component already attached to the actor, and switch or lerp between other cameras.
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