Hi!
I’ve been using this tutorial Unreal Engine 4 Tutorial: Footstep Sounds (english) - YouTube and am able to create the footstep switches based on material in the tutorial FPS level, but when I try and do the same procedure in the free FPS Shooter Game it doesn’t work out. There is one physical material in the demo that is linked to several materials to play the default footstep sound, however when I try to add new physical materials to the materials already placed in the game, they don’t sound. Would anyone happen to know why?