How can i get mouse world position if i have my camara rotate?
im trying to make a RTS and i can move my camara if the mouse is near of edge of the screen but this movement give problem and also the rotation that i have in my camara give problem
Any ideas how can i solve this? :(
asked Sep 29 '17 at 07:27 AM in Using UE4
You'd have to describe the problems first. We can't read minds :(
You can project mouse coordinates into the world. Or you could pick object at cursor location (ground, let's say), this will give you world location of where you clicked.
But you'll need to be more descriptive first.
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