I can’t seem to get the Spectator Pawn to call a Blueprint Event marked as Run On Server. It works fine as a player pawn, but as soon as the state and flag are set to Spectating, it stops working.
Does anyone know why, or even how to fix this?
I can’t seem to get the Spectator Pawn to call a Blueprint Event marked as Run On Server. It works fine as a player pawn, but as soon as the state and flag are set to Spectating, it stops working.
Does anyone know why, or even how to fix this?
And I just solved it for myself. Figured out the RemoteRole is defaulting to None.
What is RemoteRole?