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Compiling project with VS2017 (v141) toolchain

Simple question, is there any way to specify the desired toolchain to be used for compilation? Even though I use VS2017 as my IDE right now, and solutions are generated for that correctly, when compiling it is still using the v140 toolchain as can be easily detected (_MSC_VER == 1900).

How do I enforce usage of VS2017? I'd like to use features that are not available in VS2015.

Product Version: UE 4.17
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asked Sep 30 '17 at 03:36 PM in C++ Programming

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avatar image Kryofenix Oct 31 '17 at 11:30 AM

Bump. I am now using UE 4.18 yet the compiler toolchain used is still VS2015 - v140

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For Projects Edit -> Editor Preferences -> General -> Source Code -> Choose 2017

For Engine Source run "GenerateProjectFiles.bat -2017"

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answered Nov 01 '17 at 02:14 AM

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