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Input Actions Not Appearing in Blueprint

I have map some action and axis mappings in the input editor. They should just be accessible from the blueprint, but they're not appearing. I cannot call the event. Why is this and how can I get my blueprint to read inputs? alt text alt text No action inputs are listed!

Please help.

Product Version: UE 4.17
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not-appearing.png (20.3 kB)
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asked Oct 02 '17 at 01:17 PM in Blueprint Scripting

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So, it appears that certain words are restricted and cannot be used for custom mappings or else Unreal will get confused. Notably, Jump and Fire are two of those words. I changed the name of my mappings to Jump_custom and Fire_custom and they worked fine.

It is worth noting that I was using one of the started packs. I think if you just open a project from scratch it will be ok.

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answered Oct 11 '17 at 04:02 AM

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