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SpringArm resets Camera when Yaw is close to 180°

Hello Everyone,

Please check the attached screenshot. I feel like it worths millions of my words.

In short. SpringArm resets camera when Yaw is close to 180°. The weird thing is that it happens only for the discrete values rather than for all values close to 180°. For instance everything can be alright when Yaw = 177.609039° or 177.60907° or 178.308899° but suddenly breaks when Yaw = 177.609055° or 178.308945°.

Product Version: UE 4.17
armbug.jpg (333.1 kB)
armbug.zip (357.3 kB)
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asked Oct 02 '17 at 05:38 AM in Bug Reports

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