how to make pawn colliding with objects
i have a sphere and capsule collision that are moving ahead by blueprints. Also i have a table from starter content with its own collision set to blockAll. Capsule collision is also set as BlockAll, but they doesnt collide with each other. What should i do?
asked Oct 02 '17 at 07:55 AM in Everything Else
Follow this question
Once you sign in you will be able to subscribe for any updates here