Physics Problem (Floating/Invisible Ground?)
All physics objects in my game float a few inches above the ground on impact. They do collide and bounce, etc. as they should but it's as if they hit an invisible floor above the actual floor and then they just sit there. I tried it with a basic cube, physics enabled to debug and see if it's a problem with my gun's physics set up but it isn't. This happens to all physics objects in my game on any floor.
Have you try to create a new level and do those test again? And have you check ground collision box?
answered Oct 03 '17 at 04:33 AM
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