[bug]AnimInstance and character component variable
in simulation mode,
if you manual change the variable of the character component,
and these components are variables in AnimInstance,
then garbage collector marks these variables as trash.
this is also somehow related to the complete stoppage of BlueprintUpdateAnimation () when changing a variable in a character's component. But I could not reproduce this error on a clean project. https://youtu.be/EWruU1dv0Ro
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