Frequent crash with 4.18 P2
I'm getting random crashes pretty often (sometimes when closing the editor and sometimes while compiling Blueprints) in 4.18 and the callstack points to MallocTBB.cpp file (line 130).
This is the exception:
Here is a screenshot of the callstack.
asked Oct 03 '17 at 12:21 PM in Bug Reports
Hello Unreal Engine Devs, I am having the same issue with your newest update v4.18.2, having recently installed the engine, i have not modded the engine at all. I was opening up my pawns scripts and no matter what i do, i.e. Attach a function to a controller, or get a vector for a respawn, the game will crash instantly and slowly rack up my ram and disk untill everything crashes and im forced to restart my computer. I dont want to roll back because 4.18 has been a nightmare for me trying to use everything for vr, ive had to restart my entire game because it would not convert over from 4.17.2, and in doing so i crash everytime i pick up a few cubes and move around.
answered Dec 15 '17 at 10:04 PM
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