"get all actors with tag" means random ?
Do you have any idea what is wrong with my BP (i add a screenshot below)? As you can see I create a function to change the material of tagged -static mesh actors-. It's actually working, but he result is not expeted. Every StaticmeshActor get one of the 3 materials, but set randomly (an actor B get a material 1; an actor A get material 2 etc... and when i hit B get 3 and A get 1 etc...) .Instead of getting the material 1 for actors A and B, then only material 2 for A and B etc..
asked Oct 04 '17 at 07:53 AM in Blueprint Scripting
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