Mousecursor suddenly hidden in menu

Hi,
i have recently added some more buttons to my main menu widget, and now i realize that my mouse cursor is hidden in the main menu when i test the packaged game.

When i test in editor i can still see the mouse, but in a rebuild and package the cursor is hidden in menus.
This is a huge problem for me to debug because the build and package process takes so much time.
Only thing i did was adding some buttons with onclick events

Also it seems the cursor is not complete disabled, because hovering over buttons still works and i can even click and activate the menubuttons if i hit them with the invisible mouse, its like a transparent layer that lays over my hud and hides only the mouse.

The Playercontrollerclass > Details > Mouse Interface > Show Mouse Cursor is enabled

Unfortunately i cant answer on my own question thats why i post this Edit in question!
Maybe a mod can put this to resolved?!

SOLUTION:

My setup was fine, Windows magnifying glass was the problem, i remember that i had this also in another game while in the menus. This was making me crazy, hope it helps people that have the same problem.
Just close the app and the mouse is back :stuck_out_tongue_winking_eye:

SOLUTION:

My setup was fine, Windows magnifying glass was the problem, i remember that i had this also in another game while in the menus. This was making me crazy, hope it helps people that have the same problem. Just close the app and the mouse is back :stuck_out_tongue_winking_eye: