How can I get Root motion with pose blending?
I'm trying to have root motion effect the capsule location after I've blended a pose into the final pose. In the animation sequence I've enabled root motion. In the animation BP I've set root motion to be "from everything". My test is simple I have the animation blend to the pose (which moves the entire body several feet to the right) when a button is pressed. When I press the button I can see the body moves over to where the pose tells it to, but the capsule remains in the same location. Any ideas?
asked Oct 04 '17 at 07:31 PM in Using UE4
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