How to prevent clipping weapons

Hey, I have a very basic problem and basically know how to fix it, but for a strange reason this won’t work for me.
I want to make first person weapons, but when aiming with them, the weapon is clipped by the near plane. Of course my first guess was to lower the near clipping plane and this worked perfect, but the rendering of very far objects becomes flickering.
Has anyone else noticed this? I would really appreciate a fix for this :slight_smile:
Thanks for your help!