My doors have nothing showing where the main face should be. Every other mesh I import is fine using my workflow;
Blender unwrap with smart-project over two channels. You are looking at channel one in the attached image. What did I do wrong?
Go to blender, go to Edit mode of your mesh, double tap A to select whole mesh, press Ctrl+N to recalculate normals
Thank you Ligazetom!
That works a treat. I clearly have quite a bit of learning to do with UV’s.
Appreciate you taking the time to help out a newb.