When you duplicate a component in a blueprint, weirdness occurs when you try to manipulate the duplicated component.
Repro steps:
- Make a blueprint object derived from Actor and add a primitive as a component.
- Duplicate that component in the list by right-clicking and selecting Duplicate.
- Try dragging the duplicated component using W and moving the arrows, or rotating using E and the rotator nubs. You’ll notice that the duplicated component initially thinks it’s in the wrong position and/or orientation until you let go and try manipulating it again.