How do you deploy mobile patches?

Hey all,

I am beginning to test a patching system for an Android device and would appreciate some help understanding the generated content and its usage.

I have successfully completed the Mobile Packaging Wizard and Patch Utility tutorial, and generated the folders App and HTTPchunks used for DLC. However this has created many different sub-folders for different texture compression versions (ETC_1, ASTC etc…), each with their own pak and manifest files. Which one are you supposed to point the ‘Request Content’ Remote manifest URL to?

Is the Pak file there just for a reference and instead the chunk files are transferred upon patch?

Thanks