Collectable notes inside game. Add in UI.

So I decided to add some collectables in my game and I started off by adding some notes (written and left by random strangers) all over the game world. I have got it working up to the point where I can walk inside of the range (decided by a box collider), active the note, the note will show up on my screen and whenever I press E again or I walk out of range the note will be removed from the viewport.

So here is my question:
After I opened that specific note once, I would like it to have the ability to be viewed again from the player UI. I made a UI page which you can access trough a button located in the main journal UI. How can I make it so that note gets added as a button so I can click it and view that same note that I found earlier?
What kind of code would I have to add?

This is my Note BP:

You could do a boolean Array. Let’s say you found note 5, then you can call in your widget that this note is now true and set the bool to true (in the Array). Then i would make a button to Show my collected notes and a simple arrow button to Switch the notes. If the bool is true, then Show that note. Something like that.

Hm… Seems so simple. Makes me feel stupid for thinking too complicated :P. I will see what i can figure out. Thx for poiting me in the right direction. I will report back soon

Good to hear.