Always broken bones

I clicked on Linear Brake, then set Linear Break Thresold in Physics Asset. All works good, but then I began to notice what if bone was broken, then it will always be broken when I will go to ragdoll next time. And that’s not good, because even if I go to ragdoll without any movement my character will always break his bones. Helps only restart game. How to fix that?

(Sorry for my English)

This movie has a character that always breaks his bones:

It won’t help fix your animation problem, but I highly recommend it. :slight_smile: