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Is Ue4 multiplayer networking udp or tcp?

What sort of low level network protocol does ue4 uses under the hood for replication , rpc (reliable,unreliable and multicast) , server handshakes etc?

Is it all udp everywhere or does it uses tcp at places?

Product Version: UE 4.17
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asked Oct 06 '17 at 06:18 PM in C++ Programming

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Commander Shepard
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Hey there,

According to this doc, UE4 uses UDP.

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answered Oct 06 '17 at 06:44 PM

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avatar image Commander Shepard Oct 11 '17 at 02:33 PM

@TestyRabbit yup! seen that doc before but wonder if its still valid after all these years

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