Is Ue4 multiplayer networking udp or tcp?

What sort of low level network protocol does ue4 uses under the hood for replication , rpc (reliable,unreliable and multicast) , server handshakes etc?

Is it all udp everywhere or does it uses tcp at places?

1 Like

Hey there,

According to this doc, UE4 uses UDP.

1 Like

@TestyRabbit yup! seen that doc before but wonder if its still valid after all these years