x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

SkeletalMesh signals animation is done before its has finished

Hi,

So I have a SkeletalMeshActor that has only two animations, which are 11 frames. I'm checking in the Tick function for the end of the animation with GetSingleAnimInstance()->IsPlaying(). The call is returning false too early as the animation is only a few frames in.

The reason this is an issue is because I'm turning off the SkeletalMesh's Tick after the animation returns that it is finished. This is causing an issue as the mesh will stop on part way through the animation.

More details: - The frame that the InstanceNode returns "not playing" is not always the same - The animation sometimes finishes properly and returns the IsPlaying() call at the correct time.

Any ideas of what could be the issue?

Product Version: UE 4.17
Tags:
more ▼

asked Oct 06 '17 at 07:52 PM in Using UE4

avatar image

Velrin
375 2 8 13

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question