How to enable "Ouput log" for exported project?

Is there any way to write “Output Log” after the project was packaged ?

There is a terible issue, when a certain action is performed within the game the whole game just freezes.
This does not occur within the editor, only when using the packaged project.

And there are not even warnings in the Output Log when performing this action from the editor.

This issue is making my project “unreleasable” and the release is this month

Arent, there are log files? If there is no log inside your packaged project directory, maybe try to enable to package with debug info, there is checkbox for it.

I didn’t read those, but it looks like it has your information, check this How to configure logging in packaged build? - Platform & Builds - Unreal Engine Forums

and this A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums

Does not help, that produces only the .pdb file from c++

Thank you all,

also in the Project - Packaging selecting Build Configuration : Development , stared to save the logs.