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How to enable "Ouput log" for exported project ?

Is there any way to write "Output Log" after the project was packaged ?

There is a terible issue, when a certain action is performed within the game the whole game just freezes. This does not occur within the editor, only when using the packaged project.

And there are not even warnings in the Output Log when performing this action from the editor.

This issue is making my project "unreleasable" and the release is this month

Product Version: UE 4.17
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asked Oct 08 '17 at 07:38 AM in Packaging & Deployment

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DExUS5
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2 answers: sort voted first

Thank you all,

also in the Project - Packaging selecting Build Configuration : Development , stared to save the logs.

https://answers.unrealengine.com/questions/471990/how-to-make-sure-packaged-game-is-producing-logs.html

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answered Oct 08 '17 at 09:01 PM

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DExUS5
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Arent, there are log files? If there is no log inside your packaged project directory, maybe try to enable to package with debug info, there is checkbox for it.

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answered Oct 08 '17 at 12:28 PM

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CriErr
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avatar image DExUS5 Oct 08 '17 at 06:35 PM

Does not help, that produces only the .pdb file from c++

avatar image CriErr Oct 08 '17 at 06:54 PM
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