Control camera with gyro?? (tilt or gravity not working properly)
Ok, call me silly... but I can't find how can I control the camera with the gyro.
What I want to do is pretty simple, just a 360 scene, so i can move the phone and with it move the camera (more than move is rotate) so I can see a 360 panorama around it.
I tried the Motion Input, but I can't find a way to make it work properly (I always get crazy rotations)
Some help is very welcome... I'm totally lost with this, and it's something I used to do in Unity in a blink of eyes, but in UE4, since I have not done anything in mobile yet I'm a bit lost.
Thanks in advance!
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