Sprite is too bright

Hi everyone!

For some reason my sprites are too bright.

Here is the screenshot of the material I use with default settings:

This one is with sRGB unchecked:

Generated sprite is identical in both cases:

Does anyone know how to fix this?

You might want to tick the sRGB field :slight_smile:
That should fix your problem.

Diffuse textures always should use sRGB!

Well, sRGB field changes texture, but a sprite using the texture stays the same. Weird enough, the problem was solved by simply “transfering” the file (originally from PS) through GIMP. I have no idea why and how it works

Okay this is indeed weird, but glad you fixed it anyway :slight_smile: