Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Foliage gets darker when camera goes farther away

I have a single material for two different planes of grass. One is slightly rotated, the other is not. However, when zooming farther away from the grass, the ones that aren't rotated at all get darker. The ones that are slightly rotated do not change color at all.

Here is a gif that showcases the behavior:


It's a two sided shading model with two sided enabled, the base color is plugged into subsurface color as well. They do not cast any shadows. So how come that the color of the not rotated ones gets darker? Does anyone have some experience with this?

Product Version: UE 4.17
more ▼

asked Oct 08 '17 at 08:02 PM in Rendering

avatar image

89 6 12 17

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question