x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Shot from a camera Rig crane not able to view in master level sequence

Greetings mates,

I'm having some trouble with the cinematic part of my project. Want to make a video of my interior design. Sequencer is something new to me, so I took the "Sequencer quick start" tutorial and went trough it step by step. At the end I made some shots and added to the master shot (as the tutorial commanded) so I can make a one larger video. The problem starts when I want to make a shot from a camera Rig crane, it seems that I can't add it to the master shot like the other lever sequences. It works perfectly by it self but when I combine it with the other shots there is no shot the view. Here's a video where you can see what I'm talking about.

https://youtu.be/R1W6Qzg_Mx0

Any thoughts? Thank you!

Product Version: UE 4.15
Tags:
more ▼

asked Oct 09 '17 at 12:55 PM in Using UE4

avatar image

anetopuceto
19 7 9 15

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

HI there -

Looks like you'll need to create a camera cut track in your sequence that has the camera rig rail. And then add a section that points to the camera on the camera rig rail.

There's been some confusion about this - particularly - why do you need to create a camera cut track if you only have one camera in the sequence. The initial thinking is that the camera cut track allows you to switch between different cameras, so you that requires you to set which camera to look through. I'm sure we can do something to communicate this better, so we'll be exploring improvements in the interface here. Thanks for the detailed video.

Here's the docs on that:

https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/TracksCameraCut/

more ▼

answered Oct 09 '17 at 01:18 PM

avatar image

Max.Chen STAFF
2.3k 28 14 69

avatar image anetopuceto Oct 09 '17 at 01:48 PM

Problem solved! Thank you so much!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Crane camera ought to have the option to achieve a wide assortment of shots in some truly exceptional conditions. The unit comes balanced out with 110mm brushless engines and with two focal point control engines worked in, enabling the administrator Assignment Help In UK to control center and zoom remotely while keeping the camera smooth at high speeds

more ▼

answered Jun 23 '19 at 04:27 AM

avatar image

George Faulkner
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question