Reflections Flicker Glitch in VR when looking in a certain direction

When in VR, I have noticed a reflections flicker glitch only when looking in a certain direction in a specific level.
This is what the level is supposed to look like:

Here is what it looks like when the flicker glitch happens:

This only happens in VR, not in the editor. has anyone come across something like this?
Please help!

Thank you.

I found that this was most likely caused by some kind of glitch related to the static meshes in that area.

To fix it, I simply merged and replaced all the static meshes in that part of the level and the glitch disappeared.
I hope this helps anyone else with a similar issue.

I have the same problem, especially when I run the VR preview simulation from the editor. If I pack the project and run the .exe I hardly have that problem, but it still comes up sometimes.