UE Editor can't find Load Stream Level bp function

I’m following the tutorial here Load and Unload Levels with Blueprints | Unreal Engine Documentation and am not able to find the Load Stream Level function. If I do a search in VS2015, I can see the UGameplayStatics method LoadStreamLevel. I have the context sensitive checkbox unchecked, but don’t see the blueprint function. What am I doing wrong? I can see LoadLevelInstance, but that’s not what I want.

Apparently that function can not be called from inside a blueprint FUNCTION, but works on the normal event graph.

UPDATE: Just found this post which explains the problem Seems like a bug.