UE Editor can't find Load Stream Level bp function
I'm following the tutorial here https://docs.unrealengine.com/latest/INT/Engine/LevelStreaming/HowTo/StreamWithBlueprints/index.html and am not able to find the Load Stream Level function. If I do a search in VS2015, I can see the UGameplayStatics method LoadStreamLevel. I have the context sensitive checkbox unchecked, but don't see the blueprint function. What am I doing wrong? I can see LoadLevelInstance, but that's not what I want.
asked Oct 09 '17 at 06:53 PM in Blueprint Scripting
Apparently that function can not be called from inside a blueprint FUNCTION, but works on the normal event graph.
UPDATE: Just found this post which explains the problem Seems like a bug.
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