Hi everyone.
I have a classic WASD mapped input system for my character (it is an ArchVisCharacter).
I can also switch to InputModeUIOnly clicking right mouse button.
When I’m keeping pressed W (for example) to move forward and i click right mouse button, my character correctly stops moving.
But when i return to InputModeGameOnly, W results to be still pressed and my character starts moving forward!!
shouldn’t axis input be updated every frame? if it is so, why forward axis isn’t set to 0.0, since i’m not pressing W or S?
thank you!
Loris