Interface question: character > interface > object?

I need to send a message from my character to an interface to an object. I’ve checked over everything and can’t figure out why it’s not working. Here’s my level blueprint:

Character blueprint:

Interface blueprint:

Receiving actor blueprint:

As you can see on the right, I have enabled within the actor’s class settings My Interface as an Implemented Interface:

So… why isn’t this working?? (P.S. I need to be able to send it from my character to an actor without generating an overlap event, hence the level blueprint.)

Found the problem, and it works now. For anyone in the future with this problem:

If you don’t have add outputs to the interface, an event will be created in the “listening objects”. If you do add inputs, as I did, a function will instead be created. You can’t do a call to the function like I did. You can instead click on the actual function under the Interfaces category on the left, shown below, and you’ll open up the function you need to do things in: