OnEndReached in MediaPlayer

Hello!
I would like to know how the OnEndReached function works and how to call Function after the video has finished?
Thanks in advance!

The OnEndReached event is called whenever playback reaches the end. For forward playback this means the end of a movie, for reverse playback it is the beginning of a movie. If the player is set to loop then this event will be called each time the movie loops around.

You can bind to this event in Blueprint. Take a look at the Blueprint tutorials for event binding. There is also an example for the OnMediaOpened event in the Media Framework documentation.

Yes, you are right, the solution you can find here: hello, the MediaPlayer::OnEndReached is not work. - Blueprint Visual Scripting - Unreal Engine Forums