Hi
My question is that I have created a weapon that fires a bullet.The problem is the bullet collide with the wall when you are at a proper distance but when you get close to the wall the bullet penetrates the wall and keep moving until it collides when another wall.
I put a collision on the gun. You can set it so if it hits something you can play a arms animation to move out of the way. The cool thing about it is you can hit things with physics with your gun lol
Thanks
But i don’t understand what u r trying to say.I have collision enabled on gun and on bullet but the bullet won’t collide when u r close to the wall.And how to set physics to gun.If i do that my gun will fall down because of the gravity.