Move character around corner
Hello fellow devs,
I'm currently trying to move a character around a corner who is in a cover-like state. My current solution would be to use MoveComponentTo twice to first move the char to a half position/rotation and then move him to the final position/rotation, since moving him directly would move him through the wall. But that cant be the optimal solution, right? Does anybody have another idea?
asked Oct 11 '17 at 07:49 AM in C++ Programming
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