Spawn actors specific location based on coordinates from datatable

According to data table - almost all coordinates in one location. So maybe there are many actors but they overlapping each other?

I’m trying to spawn multiple actors on specific locations based from the coordinates data obtained from my data table. In the preview, I’ve noticed there’s multiple actors generated in the world outliner tab but it seems in the viewport, there is only one actor generated. Is there something wrong with my blueprint scripting?

I’ve tried multiplying the coordinate data and make the actors smaller to see if they are overlapping but that’s not the case. It still looks like they all are spawning at the spot.

Just discovered the problem. Eventually I have to multiply the transformation by 10000 to see the effect. Thank you anyway