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Spawn actors specific location based on coordinates from datatable

I'm trying to spawn multiple actors on specific locations based from the coordinates data obtained from my data table. In the preview, I've noticed there's multiple actors generated in the world outliner tab but it seems in the viewport, there is only one actor generated. Is there something wrong with my blueprint scripting?

Product Version: UE 4.17
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asked Oct 11 '17 at 08:35 AM in Blueprint Scripting

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raden_92
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According to data table - almost all coordinates in one location. So maybe there are many actors but they overlapping each other?

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answered Oct 11 '17 at 09:06 AM

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redbox
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avatar image raden_92 Oct 11 '17 at 09:11 AM

I've tried multiplying the coordinate data and make the actors smaller to see if they are overlapping but that's not the case. It still looks like they all are spawning at the spot.

avatar image raden_92 Oct 11 '17 at 09:40 AM

Just discovered the problem. Eventually I have to multiply the transformation by 10000 to see the effect. Thank you anyway

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