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How to set up AI to interact with first person character?

Hi guys, so I opened a Blank project in order to create a VR level, in this level I want to have some AI that reacts to the character, in a way I did managed to create a solid AI that follows my character when he sees me on a 3rd person level, but somehow when I did the same thing in the Blank project he just goes to idle and never move again. I wondered if that was because I didn't have a proper character (only a starting point as it is set by default on a blank project) so I created a character (without skeletal mesh only capsule) but the problem persisted. I cannot find any AI tutorial that isn't on a 3rd person game, so I wonder if anyone can help me with this problem.

Thank you in advance

Product Version: UE 4.17
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asked Oct 11 '17 at 09:51 PM in VR

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Kyuketsuki
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avatar image vr_marco Oct 11 '17 at 10:29 PM

Do you have a Navigation Mesh in your new level? AI movements typically require one. Press P while in the editor. If you don't see the floor turning green, then you don't have a Nav Mesh and need to add one.

avatar image Kyuketsuki Oct 11 '17 at 10:34 PM

Yes I did a simple 3rd person tutorial in order to understand AIcharacter tree and all those details, it worked perfectly on the 3rd p level, so my question is why it doesn't work on a blank project...

avatar image vr_marco Oct 12 '17 at 06:51 PM

You may be missing something in your new blank project, but it is hard to tell without seeing the project, Can you share it or at least some screenshots?

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