Change Level on Keypress/Interact?

TLDR: So I want to set up a scene where when a player “presses” a button (By presses, I mean they walk up to it and press E), the level changes. I’m doing this because I want to have the lights come on and off, and the only way I know how to do this is to change levels.

I have a scene where there is a hologram that floats in the middle of the room, that emits light. In order to see this hologram very well, all other lights must be off, except for an emissive material that is in the “projector” that is on the ground underneath the hologram, and the light that is inside the hologram, causing it to glow. For my main scene, however, I want the entire place to be visible, so players can really get a feel for it.

To remedy this problem, I knew that I needed a light switch of some sort that would turn off all of the “Day Lights” and turn on the night lights. I currently have a galaxy up above that you can see through the open top that I may cover up with a platform in another level so that it looks more natural. However, it doesn’t seem like you can turn lights on and off through interaction, so my idea is to have it change levels (hopefully swiftly) to simulate the lights being on or off. I want to know how I can set up a “panel” or something else I can make in Max, and interact with to swap levels.