x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

xcode 9 still not supported in 4.18

Getting all these errors with xcode 9 on 4.18 build from github source.

Cook: LogMetalShaderCompiler: Warning: Installed Xcode's metal shader compiler is too old, please update Xcode on this Mac. Falling back to online compiled text shaders which will be slower.

Mac users FPS went down from 25 to 5 fps until I switched back to xcode 8.33 and rebuilt the game.

Please fix this before the unreal engine 4.18 final build goes live.

Product Version: UE 4.18 Preview
Tags:
more ▼

asked Oct 12 '17 at 12:13 PM in Packaging & Deployment

avatar image

Deathlyrage
26 3 5 6

avatar image Jim_Cochran Nov 08 '17 at 06:02 PM

Well, THAT didn't happen. I'm on 3mb max download. I get to wait another 5 hours to get back my old Xcode, and what will THAT do to High Sierra? Mac Pro (2013) 64gb ram.

(comments are locked)
10|2000 characters needed characters left

5 answers: sort voted first

Hi UE Team I can not use XCode 9 with UE4.18 to successfully install on IOS 11. Can deploy to IOS but then crashes and still receive the warning as mentioned above. Is there a fix for this? Regards

more ▼

answered Dec 07 '17 at 08:57 PM

avatar image

petergpls
6 1 2

(comments are locked)
10|2000 characters needed characters left

I am having an issue (related?) with 4.18.3 It seems all shaders are not showing after build to iOS 11 after updating to Xcode 9 and updating ue4 from 4.17.3. Is this due to newest Xcode not having support?

more ▼

answered Mar 09 '18 at 08:19 PM

avatar image

kevythedude
26 5 3

(comments are locked)
10|2000 characters needed characters left

This issue may be fixed now. My project built with 4.18.3 and Xcode 9.2. I needed to do a full rebuild in project settings to get things back to working order. (using metal 2.0)

more ▼

answered Mar 09 '18 at 08:56 PM

avatar image

kevythedude
26 5 3

(comments are locked)
10|2000 characters needed characters left

I had this issue after installing homebrew. In Xcode, go to Preferences -> Locations and make sure that Command Line Tools is actually selected. For some reason it got unselected for me when I installed homebrew.

more ▼

answered Jun 26 '18 at 03:19 AM

avatar image

niskander
1 1

(comments are locked)
10|2000 characters needed characters left

I had this issue after installing homebrew. In Xcode, go to Preferences -> Locations and make sure that Command Line Tools is actually selected. For some reason it got unselected for me when I installed homebrew.

more ▼

answered Jun 26 '18 at 03:19 AM

avatar image

niskander
1 1

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question