[Feature Request] Get Texture size in blueprints.

ive made a pretty cool nearly automated MakeButton function for my hud, but i cant seem to get the texture size for the various button textures, and as im offsetting it by its size (to center it exactly on the screen) i have to manually state the screen position.

honestly it wouldnt be that annoying if i would’ve kept my idle, over and down button textures all the same width but i have some crazy horizontal psuedo lensflares coming off of it… all michael bay style

anyways a method for getting the width and height of a texture would be awesome.

… oh and you guys might get this all the time but… im kinda in LOVE with UNREAL right now… just sayin. thx

Hey ClaverFlav -

Thank you for your input, I will pass your suggestion on to the developers for consideration.

Eric Ketchum