Oculus Remote not working on 4.17
I made a template VR project on 4.14, added in DefaultEngine.ini
and [Oculus Remote Enter] in HMDLocomotionPawn BP connected in the same way as [InputAction HMDTeleport] and I can teleport using Enter button on remote. Then I made a template VR project on 4.17, I made the same changes and my remote is not working. I changed line in OculusInput.cpp like here: https://github.com/EpicGames/UnrealEngine/pull/4030/files but nothing changed. Maybe someone had this issue and can help me?
asked Oct 12 '17 at 12:48 PM in VR
Hi Igor, I have checked your project in a freshly cloned and fixed (pull request 4030) version of 4.17.2 and everything works exactly as expected for me.
With [OculusRemote.Settings] bRemoteKeysMappedToGamepad=False the Oculus Remote Enter event is triggered and teleportation takes place.
With [OculusRemote.Settings] bRemoteKeysMappedToGamepad=True the Gamepad Special Right and Gamepad Special Left events are triggered and teleportation takes place.
I can only guess that, for some reasons, the fix has not been applied properly in your case or something is wrong with your Oculus / Oculus Remote setup. I cannot think of anything else at the moment.
answered Oct 13 '17 at 06:34 PM
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