Reading data from bluetooth device on the Android Platform

Hello all,

I have a piece of hardware that communicates over bluetooth to an android device. The device sends new data (in the form of strings) once per second, and I understand how to parse the strings once they are received in UE4 on Windows… however, I am confused as to how to access the data on the Android platform?

I can write a separate application on Android that would parse this data, but then I am not sure how to pass the data between the second application and UE4 efficiently. Also, this solution really wouldnt be suitable for what I’m trying to do. I would love to be able to parse the bluetooth data directly in UE4.

Can anyone give me a lead on where to do my research? Or if anyone has solved this problem before, that would be excellent as well!

Thanks

Hi, have you solved it ? Have you some advice to solve it ?

Hello, I hope you already solved your issue, for developers in the future, You can check out my plugin for Unreal Engine.

Hi, I am trying to use your plug in but no luck. The example did not help me a lot. I am new to the space and I have a lot of to learn. If someone has found a solution to this problem or it has time to work it together please contact me.

I have found this plug in. https://we.tl/t-VfLoQZ1rtF Does any one tested it ?