Shadow Problem in VR

Hi,
I created a VR scene. In the Editor and the VR Preview the shadows in my scene are pretty good. But when I build the project the shadows are very bad. The edges are soft, on the edges of walls there are small parts where I can see no shadow etc. I checked all my settings - But I could´t find an error in my setup. I added also the “r.shadowQuality 5” command to my scene. But it changed nothing.

It´s really annoying. I have to be sure that what I see in the VR Preview is also what I see later in the final build. But this is definitely not so. I have no idea why my shadows are looking so bad in VR…

Best regards, Andreas

I am using only real-time lights. Light Baking is switched off in my scene. I guess there seems to be a problem with my Directional Light. But I don’t know what it could be. I will post screenshots later…

UPDATE: On the screenshots below you can see which problems occur in VR. As I said, the shadows are perfect in the VR Preview but very bad in the final build.

Can you maybe post a picture. Without seeing it I would probably say that you have to set your Lightmap Settings higher, but I am not sure.