Static UFUNCTION Has Target Node?

Hey guys,

I suspect I’m doing something stupid, but if not this may be a bug.
I have the following function signature:

UFUNCTION(BlueprintCallable)
	static int CreateUParamterizedSessionSQLiteRecord(AParameterizedSession* Session, 
               FString DatabaseName);

Interestingly, this is giving me a node with a target, requiring a ParamterizedSession to be the target for the function.
Anybody know why that may be?

Cheers!