Is it possible to change shadow detail?
I want to get shadows that are a lot less detailed and more soft in nature.
Sort of like this:
Is there any way to achieve this without reducing quality settings? I've tried doing some post processing effects to blur and dilate the edges of the shadows but that had little to no effect. Any files that I should look through in the source code to achieve this if post processing is not an option.
asked Oct 14 '17 at 02:48 AM in Rendering
You might need to edit shadow filtering shader and increase filter size for this effect. Also consider looking at PCSS in version 4.17 and above ( r.ShadowFilterMethod 1 console command to enable it).
answered Oct 14 '17 at 04:09 PM
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