Steam sdk functions not working on Mac

Hello. I recently started porting my game to Mac and I ran into a few problems that were causing crashes, but I did manage to fix them eventually. Now the game runs fine but none of my steam functions are working anymore.
Calling “SteamAPI_Init” returns false in game, editor and as a packaged game. One thing to note is that all these functions are working great on windows.
The steam overlay is not working either but I’m guessing that’s related to the whole metal rendering bug with steam.
I’m using version 132 of steam sdk. Would it help to upgrade it to the most recent version?

Does anyone have an idea of what might be happening? I’ve got the libsteam_api.dylib file located in a few places, I’m not sure where it’s actually supposed to go. After I placed it into “myproject/binaries/Mac/” My game stopped crashing so I’m guessing that’s the right place?
I’ve also got it located in the following directories
“UE_4.14/engine/source/thirdparty/steamworks/steamv132/sdk/resdistributable_bin/osx32”
“UE_4.14/engine/binaries/thirdparty/steamworks/steamv132/osx32”

All source files are also placed into the engine source folder.

Appreciate any kind of help I can get!